Team Document

Team 2/4


Team Members

NameEmail
Cem Alemdarcalemdar@wpi.edu
Panhavuth Lauplau@wpi.edu
Shiyi Liusliu4@wpi.edu
Sarah Lovesmlove@wpi.edu
Gavin Taylorgtaylor@wpi.edu
Alex Tianatien@wpi.edu

Team Roles

RolePeople
Team LeadCem Alemdar
Lead DeveloperAlex Tian
Game DesignerGavin Taylor
Gameplay ProgrammerAlex Tian
Interactive DesignShiyi Liu
Technical ArtistShiyi Liu
Character ArtistSarah Love
Environmental ArtistGavin Taylor
Sound EngineersPanhavuth Lau, Sarah Love, Shiyi Liu
Time SynchronizationPanhavuth Lau, Cem Alemdar
Documentation and Web developmentPanhavuth Lau, Cem Alemdar

Team Lead

This person will lead and manage the development team, and me the main point of contact between the professors.

Lead Developer

This person will govern development towards programming and version/source control

Game Designer

This person will document and come up with gameplay ideas and design decisions that dictate what kind of game it will be

Gameplay Programmer

This person will create the gameplay mechanics and gameplay elements within the engine

Interactive Design

This person will design and create the overall interactions and the experience goals for the player.

Technical Artist

This person will focus on implementing art assets into the game engine

Character Artist

This person will design and texture the character models in the game.

Environmental Artist

This person will design and texture the environmental models in the game.

Sound Engineers

This person or these group of people will produce audio-related development

Time Synchronization

This person or these group of people will manage audiovisual timing (because this is a rhythm game)

Documentation and Web development

These group of people will work to display documentation of their progress and projects on the web


Strengths and Weaknesses

StrengthsWeaknesses
Audio3D Animation
Environmental DesignUnreal Engine
Version Control